|So adorable. Don't you just want one of your very own?|
So that little detail aside, let's get into the thick of things. I'll be eschewing talk about artwork here as the dataslate doesn't have art to talk about, as much as it does images of models, so if you like those then you'll like the pictures in this thing, if not you won't. There really isn't much to say beyond that so we'll skip that here.
Here's an excerpt of the story from the book to give you a taste of the kind of writing in the dataslate:
I won't spoil how it plays out but I will say that you do get a sense that the Hive Mind is playing a very long game and takes a very long look at how it achieves it's goals.
FormationsBringing five additional formations to the table, this dataslate brings the total formation count of formations to a grand total to almost fifteen (you'll see why I say "almost" soon), the most for any army at this point. With the Tyranid's lack of allies this sheer amount of additional diversity is a great addition to the army and goes a long ways to giving the army some much needed love.
Bioblast NodeConsisting of a Tyranid Warrior Brood, 3 Carifex Broods and a Tyrannofex this formation comes with the requirement of the Warrior Brood carrying at least 1 option from the Basic Bio-cannon in the Brood, and the each Carnifex model taking at least 1 option from the Monstrous Bio-cannon list. In exchange models in the formation have the Split Fire rule. In addition models within 12" of the Warrior Brood re-roll to-wound rolls of 1 in the shooting phase.
This looks like a decent fire support option for the Tyranids, packing a fair amount of heavy weapons into a formation. Too bad I'm not a fan of most of the Tyranid guns, but people who like them may get some mileage out of this formation.
Basically the punchier version of the Bioblast Node I rather like this one a fair bit more as Carnifexes ramming into the enemy and tearing them up is something I enjoyed quite a bit when I played the army. Now I can't speak for how effective this in the current edition. but I do like the re-rolls to wound and the extra Hammer of Wrath attack giving the Carnifexes 2-4 Impact hits instead of just 1-3.
Tyrant NodeWith a Hive Tyrant, who can't take Wings, a brood of 3 Tyrant Guard and a brood of Venomthropes (any number in that brood) the Hive Tyrant gains a fair amount of protection and a bonus 6" to its Synapse range.
Actually, this may not be a bad deal for something that doesn't take up a FOC. I kind of like it, even if you have to have a walking Tyrant to do it.
Subterranean SwarmFilled with a Trygon Prime, Trygon, Mawloc and 3 Ravenor Broods this formation comes with no restrictions. For taking this combination it gains the It Came From Below... rule:
A bit of a long rule, but it can put a fair amount in your opponent's face at the same time, which can bring a fair amount of shooting as well. Maybe not the best use of points, but it may trigger a Brown Pants moment for anyone who doesn't expect it when it works. Potentially hilarious, but there is a significant chance of backfiring as well so mileage may vary.
Living TideDo you like Formations? Do you like being able to reference memes? Well then GW has the Formation for you! The Living Tide isn't just a formation, but a formation with other formations inside of it. So prepare your best "Yo Dawg," as you take a look at the most points and model heavy formation to date:
- 1 Tyrant Node
- 1 Synaptic Swarm (Tyranid Invasion - Rising Leviathan II)
- 3 Endless Swarms (Tyranid Invasion - Rising Leviathan II)
- 1 Wrecker Node
- 1 Skyblight Swarm (Tyranid Invasion - Rising Leviathan II)
- 1 Hive Tyrant (no Wings)
- 1 Hive Tyrant (with Wings)
- 3 Hive Guard
- 1 Tyranid Prime
- 21 Tyranid Warriors
- 90 Termagants
- 90 Hormagaunts
- 1 Venomthrope
- 30 Gargoyles
- 2 Harpies
- 1 Hive Crone
- 3 Carnifexes
Seriously at the point where you're playing games large enough to bring this, and the minimum 1 HQ and 2 Troop choices you're required for the army it's allied to you might as well be playing Apocalypse, but assuming that you decide to play a 4,000+ point game, what does this monster do?
- Synaptic Command Network: As long as the Hive Tyrant from the Tyrant Node Formation has not been removed as a casualty, then all other Synapse Creatures from this Formation that are within its synapse range add 6" to their own synapse range.