Well it's here, and personally this has been my favorite and most looked-forward to release from Games Workshops digital advent calendar on the run up to Christmas. Having dropped earlier today I've had chance to read through the latest incarnation of Warhammer 40k: Kill Team.
As far as the rules go there aren't any huge changes from previous incarnations however things we are used to now in 6th Edition such as Warlord Traits and Secondary Objectives have creeped into this e-book and the universal special rules have been updated to 6th edition also. There's been attempts at making a more balanced game also with the usual caveats in there with regards to volume of wounds, types of units etc. which now also include a ban on 2+ models.
We also have selection of 6 missions with a D6 chart to select which one you play, they range from taking and holding objectives, to slaying your opponents squad leader - most game types have some sort of game-wide special rule in place also just to make things more interesting.
However on the whole, especially as a friendly there's very little reason not to atleast try some Kill Point games, get your head in a few Black Library novels to get the creative juices flowing and make that bad ass Death Watch squad or that straggling remanent of a great War Band.
So I ask you, the readers, what do you love/hate about Kill Team games? How does it compare to other skirmish orientated Games Systems?